![scavengers research and crafting guide scavengers research and crafting guide](https://static.gosunoob.com/img/1/2021/05/Scavengers_07-640x360.jpg)
Getting to the glow will take around 2-3 in game days. If you happened to find a noise trap use it in your camp area as it will wake you up before the enemy comes. You won't stop at any place, unless it's either scavengable, or night is falling, in which case you should get a campfire or sleeping bag set up. Your main objective is to head for the glow on the map. The second option is much more wild or luck driven some may say. Please note that to repair the heater in Exam Room 14 you will need the Mechanic skill.Ģ.
![scavengers research and crafting guide scavengers research and crafting guide](https://www.elkhornslough.org/wp-content/uploads/2019/04/0072DFC4-4EA6-414D-B7A0-6F8DC949237E-1000x1000.jpg)
The glow is on the South East part of the map, at the very edge of it. After the player is equipped well they will move toward the glow which apears after the first day is over. The exam room has great shelter and the chance of enemies finding you is very small. The player in this option should try and get a sleeping bag, and maybe a campfire for heat. Get a vechicle as soon as possible in the game (Shopping cart, sled etc.), with the vechicle you'll be able to get to the scavengable area's and bring back precious loot. Stick to the Cryo Facility and repair the heater there, make Exam Room 14 your head quarters. Personally I believe that there are 2 main ways to start off with Neo Scavenger.ġ.